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December 06 2016

harrisonehwm
5174 050d
Reposted fromgdziejestola gdziejestola viaseriale seriale
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Reposted fromFlau Flau viafishbowl fishbowl
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6166 eafb
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3315 4220
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4923 d90c
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1546 a704
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Natalie reading is Sexy...
Reposted fromCM12 CM12 viastopy stopy
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7977 e5c3
Wild, weird, wonderful.

November 11 2016

harrisonehwm
harrisonehwm

Drakenlords

Was reading about Drakenlords on Toucharcade today. Looks like a fun CCG to play.

October 02 2014

harrisonehwm

Astro-knights Island Help



I'm seriously into having fun with Poptropica lately. When it first was released there were not a large number of quests but now there are tons that can be done. I'm pretty sure the best one they have ever made is Astro-Knights Island. It's sort of like King Arthur's Knights of the Round table in space. The main objective is to locate and rescue the king and queen's daughter who was taken prisoner by a man known as Mordred. Along the way you have to also rescue the three other knights who tried to rescue her before you and failed. If you've only played some of the earlier Poptropica islands, like Shark Tooth or 24 Carrot, you'll be surprised at how long it takes to finish Astro-Knights. I used these cheats for Astro-Knights island to help figure out some of the difficult parts. One of the toughest parts was definitely the robot fish that leap out of the water on the Ice Planet. Man they were so tough! And the mechanical dragon on the Fire planet was very hard too. But the toughest part of all was the final battle with Mordred. First you have to catch all these bombs he drops and then drop them on him before they explode on you. You have to get all the timing down exactly right to do it. After that you do the second part of the battle where you jump around avoiding his laser beams and you try to get him to hit the lights instead so that they fall on top of him. It's really tough!

Even with the help I got with the step-by-step video tutorials I completely failed the first few times. But I did finally get it right and I won the battle and got the medal at the end. It felt wonderful to finally win it! Even though Astro Knights is so hard, I really liked it and think it's one of the best quests in all of Poptropica. I'm playing some of the others now and I am really going to tackle Counterfeit Island next.

September 23 2014

harrisonehwm

An Introduction To No-hassle Plans Of Clash Of Clans



Clash of Clans is the most enjoyed strategy games. This is a game which has every day and new players each.

These tips will help you out in succeeding in this game if you are one of many brand new ones.

Defend the Clan Castle and Town Hall

The winner would function as the family that concludes that war and ends up obtaining the stars when there is a clan war. It is for this reason that you must do all you can to defend your Town Hall. For instance, in the event you have an attacker who has ruined your entire hamlet, he'll be unable to get the 3 stars if he's not ruined the Town Hall. Also, be sure to defend the Clan Castle. Put the citadel near the Town Hall to ensure it is much easier for you both to defend both at a go. The troops inside the hall may also escape and start protecting the fortress, when you place the citadel close to the town hall. Keep in mind the clan war will soon be taking place in the "virtual" village after the day of preparation. This is after the system has copied your layout of the hamlet. The layout is likely to be used throughout the Clan War.

Security Comes First

Prior to the close of the preparation, make sure that you have double checked the village layout even when you have experience with all the game. You may realize that you forgot to do something in the hamlet, when the war has started, and it is wise to identify any problems at that time and not.

Go For 3 Stars

As earlier said, the Clan which gets the most stars in the conclusion of a war is the winner As such; you ought to aim to get three stars on each war. You'll get a star when you ruin 50% of a village, one star for totally destroying the village for destroying that village's Town Hall and a third star. Always do your very best three stars to emerge the victor.

Scout the Base of the Enemy and Watch Replays

You may be given 24 hours to attack, after the preparation day is over. It's in this time frame that you need to use your scout characteristic. Unlike the standard conflicts in Conflict of Clans where you are given 30 seconds to assault, it is possible to scout and plan assaults in Clan Wars for so long as you want. Use this feature by locating the most acceptable strategy that is assaulting. If you understand that the goal had been formerly attacked, see the replay of the strike to really know where the goal has set the snares. Watching the replay also makes it possible to identify the quantity and strength .

Take advantage of the Target's Weak Points

After you have scouted the target for long assemble an army which will take advantage of the weakness and strengths of the objective. For example, in the event the target has walls that are high, you'll be able to use wall breakers make sure that you have some in such a situation. You may also want to bring cheap/poor troops who'll activate the traps determined by the objective.

September 12 2014

harrisonehwm

A Collection Of Important Star Wars Commander Help And Cheats



Star Wars Commander is a new iOS/Android game published by Disney Interactive that plays a lot like Clash of Clans. Here are a few amazing Star Wars: Commander Guides for newcomers to the game.

1. Take Advantage of Your 1st Few Days of Immunity Against Player Strikes

When you begin playing Star Wars: Commander, you will see that there is a live player vs. player aspect of the game. As you will not have the troops or resources needed to attack/defend yourself, you are given a couple days of immunity by the game. Use this protective time period to become more acquainted with the single-player areas of the game.

Notice that you attack someone during your immunity period, that may immediately remove your timed protection. And when you are willing to buy some timed protection, you should always cop the 1-week protection boost.

2. The Empire Troops might not Be stronger, But they've use of Additional Component Transports

When choosing which side to play as (the Rebels or the Empire), note that you will have access to exactly the same infantry kinds with distinct looks of course. You will get to train and employ the assistance of rocket launcher equipped soldiers, heavy machine gunners, snipers and much more.

Note that the Rebels are the more powerful of the sides you will get to choose from. Heavy machine have use of extra unit transports, even though the Empire is a bit weaker.

3. On Upgrading Your Research Facility As Much as Possible focus

Among the buildings you must focus your upgrading efforts on is your Research Facility. A powerful Research Facility leads to your troops (leveled up and all) becoming even more powerful. For example, training stormstroopers and then studying your troops will make them super reliable.

4. Build Up A Healthy quantity of Barracks

Your Barracks are needed in order to train your troops. Build up plenty of Barracks and also make them a top priority on your set of building to update the. Doing so may result in your troops much faster and additionally the bigger variety of troops you can train at a time.

5. Towards Using Your Starship Order Airstrikes the Best Approaches

Once you unlock the starship command, you may have the ability to work with airstrikes for even faster and greater levels of damage. Your best bet with the airstrikes is to you either sign up for the guns or take out resource buildings. Or, if you are really trying hard to go for metals, unleash your atmosphere stripes around the enemy headquarters first so that it's very simple to take out.

6. Upgrade Your Credit Vault a Short Ton, Also

Another building you focus on upgrading is your credit vault. You will have to stash all those crystals and all that cash you'll be amassing as time goes on. This also goes for the alloy depot.

7. Keep You'll and Your Base Clean Be Granted Some Crystals for the Troubles

This tip's quite easy - be sure to clean all the junk and stone piles off you have littered through your base. Be sure that your droids do all this dirty work and you'll earn some extra crystals. Complete assignments and log-in with Facebook to nab some more crystals too.

Make sure you complete any story assignments with three stars. This achievement will gift you with some crystals also.

8. Defend Your Important Buildings By Building Walls and utilize Your Buildings that are Less Significant to Defend Against Attacks
Star Wars Commander

You must allow it to be a top priority to offer up some walls around your buildings that are important, including credit vault and your alloy storehouse. That also goes for your sets. Then you ought to use them to encircle the margin around your buildings that are better if there is any building you're ready to sacrifice for the greater good.

Make sure to put some turrets near forts that are building and your defensive walls so live players do not get too close to your buildings that are cherished.

9. The Brightest methods to Approach

You should make certain you've got a worthy amount of troops and resources before you head into conflict once you're ready to take on a live player. Once the live player battle starts, you should make it a custom to remove their gun turrets ASAP. Then remember to tear down their defensive walls should they happen to possess any. Once you've done this all, focus your attention on knocking down their buildings and depleting their resources.

You should also make this resource a top priority to tear down in the event the live player you are taking on has a shield generator. During these live player skirmishes, you should set your chosen heroes. You might as well focus on beating those much weaker players that are live down.

10. Try to Build Up More of every one of Your Resource Generators Than One At a Time

You can construct up several resource generators in a time so that they will create circuits and more alloy:

You are able to upgrade your resource generators to make more alloy and credits, but you may also build greater than one depending on the amount of your headquarters. Assembling greater than one troop transport is very important when later missions begin pitting you against large numbers of enemy soldiers.

September 11 2014

harrisonehwm

Poptropica Red Dragon Island



All people want to travel everywhere in the world. So it'll be great if we've our own time machine, you'll go for a lot of places anytime you would like, and less fare...seems wonderful. Here sure you can have it by means of the magic tree house, encounter to travel now to Japan and appreciate every portion of it. Here's the full Guide to Red Dragon Island

Starting Out:

When you arrive on the island, run to the right till you see a tire swing after the mansion.
Click the tire swing it says Enter. A white magic sparkle will fly passing the roof, then Annie and Jack will run to the tree house.
You'll certainly will cut on the rope to get the tire, and go to the tree. Then bring along the tire to the left beside you. Keep pushing on the tire to the left till you find the eyeglass of Jack in the ground that's close to the tree where the tree house is located.
Pick up the eyeglasses, subsequently using the tire, hop on it to climb in the tree house's hanging ladder.
When you enter the tree house, you will meet with Jack and Annie. Get the eyeglasses on your back pack and present it to Jack.
Walk to the left and grab the big blue book which will be the Frog Creek Pennsylvania. Home Town USA novel.
Next, you will talk with Annie and ask her how the tree house works, she'll tell you first to get the book that is pink on her right that is the A Journey to Japan that is old. Pick up the publication and use it and say the magic words "I wish we could go there". Your wish will soon be granted. Hold tight for you'll travel to ancient Japan.


Journey

The Magic tree house functions like a machine that is traveling. It will move swiftly into the air and be amazed! You're in Japan! Cool ride! You three will appear outside. Jack and Annie already wear their kimonos.
Jack provides you with a Magic amulet which you may use to return anytime. You will going to follow them to the left; although you will be left by them now and tells one to locate your kimono.
On your way, you'll meet with two samurai guards, when you click on them they'll detain you for having no passport. You 'll be brought by them on prison, and there's no way out. But recall you have your magic amulet, so get it in your backpack as well as in the magic tree house you are back in split seconds.
Leave the tree house and run to the left. Go in the Bonsai Trees store which door is currently open. You'll meet a woman whom you are able to speak about kimono. Then she'll certainly will offer you a kimono you want and visit the closet. Simply choose what color you've like and wear it to experience wearing Japan national costume. After wearing it, you will locate a passport in the pocket; I guess you're not an illegal alien.
Now that you have the passport and seem like a citizen, you are able to pass the guards. Visit the left to enter your next place.
When you arrive, you'll observe for Jack and Annie do not have passport poptropica help that they have been detained by the samurai guards. You have got to save Annie and Jack, so it's the time showing off some Ninja moves.
Once you pass on the bridge, you will meet a man with a hat before a fresh seafood store. You'll talk to him and he will let you know that you must caught a kappa using a fish that is rotten for you to go in.
Walk a bit left, and you will begin to see the green rotten fish in the rock staircase, go up and pick it up. Subsequently continue to go upstairs and enter the fort.
You'll meet with a soldier you will require the ninja master but unfortunately he does not know. And that means you visit the right, when you're underneath the dragon head statue hanging on wall, a sheet of paper will probably be thrown away. That is a parchment. When you analyze it, you'll visit a letter from Annie stating that you need to find because captives of the Shogun kept on that place are now them, the Ninja master to rescue them. Go down and leave the spot. Afterward go all of the approach till you discover the Tote of Mortar. You will visit a home in the event you continue to go. Go inside.
You will meet with an old man whom you'll ask about the Ninja master, he'll let you know that Ninja master Basho is simply buying eggs in town.
Leave the area till you see a samurai guard with five people in a line, and run back to the right, they are searching for the fish thief. You'll offer him help. You will possess a task wherein you are going to arrange the suspects in a correct sequence. First you'll switch the position of the 4th guy as well as the 5th lady without eyeglasses with moustache. Then exchange the position of that 4th woman to the 1st girl on the front line. Subsequently set the 3rd man and eyeglasses to the fourth row, the man without eyeglasses will weep and you simply solve the case.
You will be given a betting slip on a sumo match by the samurai guard. Go the right till you get to the bridge. Take advantage of your bag of mortar to help the people repair the bridge. You just need to put the crumble pieces in the bottom in the two walls. It's just like a jigsaw puzzle, bits might be set aside about the background, then try the other pieces, the people are not incorrect should they glow and then will attach.
A sumo wrestler will run and he will lose something, after mending the bridge.
Pick it up and go ahead of time, at this point you have your Bonsai scissors. Walk a bit right and go down the bridge.
You head to the left till you visit a fisherman. Get your rotten fish on your backpack and you'll have your second task, to catch the kappa.
The kappa fish is tricky so you need to block all possible passages of it so that he'll enter the center hole where your net is positioned. Aim the bee hive to block the tree hole, light the camp fire along with the lantern also. Push on the large rock to block also the other hole to the right, on the pond put the frog in the lily pads when you began placing your fish bait that is rotten on the web. Provide the kappa to the fisherman and come back to the Bonsai Tree store to the right.
You are going to employ your bonsai scissors to trim among the bonsai trees; it should fit the image correctly. The guy enters the store will purchase that bonsai tree you will give the sumo champion it, Yokozuna and cut. Exit the area and proceed to the left at the Sumo Arena (after fish market, continue until you're in the next zone then climb up the stone stairs, to go). Go to upper left and enter the doorway.
Next, walk to the right and you'll meet with Yokozuna's manager, you'll help them duplicate the Kanji symbols on the cards for his devotees. Once done, you go to right, talk to the sumo competition to take his place because he is already frightened.
The champ will now bound to the ring, prepare for your fight. Yokozuna will try and push you out from the ring, you must jump over him when he runs towards you when he stomps his foot, and jump again. He will get mad and his face will turn red, when you prevent each of these three times in a row. He will charge at you, you will need to jump getting the ring side fall from the ring, in case you are near him and you also win.
The nearby soldiers who lost their cash will come to you personally as well as for your passport as well as ask will question you. Subsequently the old man will come that is the true Ninja master, Basho. He 'll be followed by you'll about the lake house then you'll have your ninja training.


NINJA Training

Initially , you'll have your ninja clothing. Get the customize card on your backpack.
Next, Basho will educate you on how exactly to make use of the SHUKO, which are the hand-held claws that permits you bound from walls that are also attached in your hands constantly and to cling. After getting the red ribbon in the tree following the cherry blossom tree, you'll move about the following endeavor.
Since the shuko are always equipped, you are able to put additional tools from the menu in the bottom left corner of the display.
Additional tools are the throwing smoke bombs and stars; use them to throw in the direction. Another is the bo staff, while standing you'll produce a defensive spin in case you exploit the spacebar. But while running, if you employ it, you will leap in the air. The quicker you run, the higher the vault. One more is the grapping hook, utilize it on any metal bands, simply click the ring to start out swinging, and click to release. Last is the ninja eye/vision which allows a scene to magnify, functions just like a telescope (use the spacebar to activate this).
After mastering the ninja tools, you're final training will fix the stone wall.

Rescuing Annie and Jack


Go back to the right before you get to the fortress where Annie and Jack being held, now proceed to the right and start climbing the stone wall using your shuko (claws). Prevent to be hit by the logs, instead jump over them to use them as a measure close to the very best.
You can use your ninja vision spot some enemies and to check on the surrounding, when you are on top. Go down afterward use your smoke bombs to the Shogun soldier you will strike. Climb up the wall.
As you go through the chamber, use your ninja vision to check on the place. It's possible for you to throw your star on any lamp openings; use the smoke bombs to blind the guards and the grapping hook on alloy bands to swing. You must collect the three haiku poetry to have the password for the next chamber and should get the key in each chamber to leave the door. Always apply your ninja vision to be ready to the Shogun's soldiers and to check the positioning of the stuff you must accumulate.
He will turn up to get a fight because he got the key for Jack and Annie's cage, but it is possible to merely throw up a star in the rope to make it fall on the floor and release them, when you reach the shogun chamber. The wand will be used by the shogun he gets from Jack and Annie, however simply to release the red dragon's fury. Fire is thrown up by the dragon; eventually the shogun will give the wand to stop the dragon to you.
The wand will bring you to the Cloud dragon which is on the top of Mount Fuji climb up the mountain and leap onto the blue Cloud dragon.


Final Dragon Battle (Cloud Dragon versus Red Dragon)

You've got to fly the Cloud dragon behind the Red dragon that spews out fire to the the city's buildings. Make use of the water from the Cloud dragon to turn it off. If you are able to in order to weaken Red dragon you must get close to the it and hit its head. In addition, you need to turn the Red dragon entirely red before it burns all to the final building. Here is the level that is challenging as a result of both of these challenges: second is the red dragon dives from your view making it harder to follow and you need to fly in the clouds to refill your water.
Fortunately, there's a simple mode you are able to test if you're not able to win in the challenging mode which removes the two challenges in the fight.
Shogun and Basho will soon be reunited, who both trained as samurai, when you conquer the dragon. Shogun will undoubtedly be sorry for his acts that are horrible.
Use the magic amulet then make use of the Frog Creek Pennsylvania, and to come back to the tree house. Home Town USA novel, to return in the woods where the magic journey began. Only say the magic words, "I wish we're able to go there".
The three of you are back on Frog Creek, PA. Annie will give the island medallion to you.
harrisonehwm

Poptropica Red Dragon Island



All people want to travel everywhere in the world. So it'll be great if we've our own time machine, you'll go for a lot of places anytime you would like, and less fare...seems wonderful. Here sure you can have it by means of the magic tree house, encounter to travel now to Japan and appreciate every portion of it. Here's the full Guide to Red Dragon Island

Starting Out:

When you arrive on the island, run to the right till you see a tire swing after the mansion.
Click the tire swing it says Enter. A white magic sparkle will fly passing the roof, then Annie and Jack will run to the tree house.
You'll certainly will cut on the rope to get the tire, and go to the tree. Then bring along the tire to the left beside you. Keep pushing on the tire to the left till you find the eyeglass of Jack in the ground that's close to the tree where the tree house is located.
Pick up the eyeglasses, subsequently using the tire, hop on it to climb in the tree house's hanging ladder.
When you enter the tree house, you will meet with Jack and Annie. Get the eyeglasses on your back pack and present it to Jack.
Walk to the left and grab the big blue book which will be the Frog Creek Pennsylvania. Home Town USA novel.
Next, you will talk with Annie and ask her how the tree house works, she'll tell you first to get the book that is pink on her right that is the A Journey to Japan that is old. Pick up the publication and use it and say the magic words "I wish we could go there". Your wish will soon be granted. Hold tight for you'll travel to ancient Japan.


Journey

The Magic tree house functions like a machine that is traveling. It will move swiftly into the air and be amazed! You're in Japan! Cool ride! You three will appear outside. Jack and Annie already wear their kimonos.
Jack provides you with a Magic amulet which you may use to return anytime. You will going to follow them to the left; although you will be left by them now and tells one to locate your kimono.
On your way, you'll meet with two samurai guards, when you click on them they'll detain you for having no passport. You 'll be brought by them on prison, and there's no way out. But recall you have your magic amulet, so get it in your backpack as well as in the magic tree house you are back in split seconds.
Leave the tree house and run to the left. Go in the Bonsai Trees store which door is currently open. You'll meet a woman whom you are able to speak about kimono. Then she'll certainly will offer you a kimono you want and visit the closet. Simply choose what color you've like and wear it to experience wearing Japan national costume. After wearing it, you will locate a passport in the pocket; I guess you're not an illegal alien.
Now that you have the passport and seem like a citizen, you are able to pass the guards. Visit the left to enter your next place.
When you arrive, you'll observe for Jack and Annie do not have passport poptropica help that they have been detained by the samurai guards. You have got to save Annie and Jack, so it's the time showing off some Ninja moves.
Once you pass on the bridge, you will meet a man with a hat before a fresh seafood store. You'll talk to him and he will let you know that you must caught a kappa using a fish that is rotten for you to go in.
Walk a bit left, and you will begin to see the green rotten fish in the rock staircase, go up and pick it up. Subsequently continue to go upstairs and enter the fort.
You'll meet with a soldier you will require the ninja master but unfortunately he does not know. And that means you visit the right, when you're underneath the dragon head statue hanging on wall, a sheet of paper will probably be thrown away. That is a parchment. When you analyze it, you'll visit a letter from Annie stating that you need to find because captives of the Shogun kept on that place are now them, the Ninja master to rescue them. Go down and leave the spot. Afterward go all of the approach till you discover the Tote of Mortar. You will visit a home in the event you continue to go. Go inside.
You will meet with an old man whom you'll ask about the Ninja master, he'll let you know that Ninja master Basho is simply buying eggs in town.
Leave the area till you see a samurai guard with five people in a line, and run back to the right, they are searching for the fish thief. You'll offer him help. You will possess a task wherein you are going to arrange the suspects in a correct sequence. First you'll switch the position of the 4th guy as well as the 5th lady without eyeglasses with moustache. Then exchange the position of that 4th woman to the 1st girl on the front line. Subsequently set the 3rd man and eyeglasses to the fourth row, the man without eyeglasses will weep and you simply solve the case.
You will be given a betting slip on a sumo match by the samurai guard. Go the right till you get to the bridge. Take advantage of your bag of mortar to help the people repair the bridge. You just need to put the crumble pieces in the bottom in the two walls. It's just like a jigsaw puzzle, bits might be set aside about the background, then try the other pieces, the people are not incorrect should they glow and then will attach.
A sumo wrestler will run and he will lose something, after mending the bridge.
Pick it up and go ahead of time, at this point you have your Bonsai scissors. Walk a bit right and go down the bridge.
You head to the left till you visit a fisherman. Get your rotten fish on your backpack and you'll have your second task, to catch the kappa.
The kappa fish is tricky so you need to block all possible passages of it so that he'll enter the center hole where your net is positioned. Aim the bee hive to block the tree hole, light the camp fire along with the lantern also. Push on the large rock to block also the other hole to the right, on the pond put the frog in the lily pads when you began placing your fish bait that is rotten on the web. Provide the kappa to the fisherman and come back to the Bonsai Tree store to the right.
You are going to employ your bonsai scissors to trim among the bonsai trees; it should fit the image correctly. The guy enters the store will purchase that bonsai tree you will give the sumo champion it, Yokozuna and cut. Exit the area and proceed to the left at the Sumo Arena (after fish market, continue until you're in the next zone then climb up the stone stairs, to go). Go to upper left and enter the doorway.
Next, walk to the right and you'll meet with Yokozuna's manager, you'll help them duplicate the Kanji symbols on the cards for his devotees. Once done, you go to right, talk to the sumo competition to take his place because he is already frightened.
The champ will now bound to the ring, prepare for your fight. Yokozuna will try and push you out from the ring, you must jump over him when he runs towards you when he stomps his foot, and jump again. He will get mad and his face will turn red, when you prevent each of these three times in a row. He will charge at you, you will need to jump getting the ring side fall from the ring, in case you are near him and you also win.
The nearby soldiers who lost their cash will come to you personally as well as for your passport as well as ask will question you. Subsequently the old man will come that is the true Ninja master, Basho. He 'll be followed by you'll about the lake house then you'll have your ninja training.


NINJA Training

Initially , you'll have your ninja clothing. Get the customize card on your backpack.
Next, Basho will educate you on how exactly to make use of the SHUKO, which are the hand-held claws that permits you bound from walls that are also attached in your hands constantly and to cling. After getting the red ribbon in the tree following the cherry blossom tree, you'll move about the following endeavor.
Since the shuko are always equipped, you are able to put additional tools from the menu in the bottom left corner of the display.
Additional tools are the throwing smoke bombs and stars; use them to throw in the direction. Another is the bo staff, while standing you'll produce a defensive spin in case you exploit the spacebar. But while running, if you employ it, you will leap in the air. The quicker you run, the higher the vault. One more is the grapping hook, utilize it on any metal bands, simply click the ring to start out swinging, and click to release. Last is the ninja eye/vision which allows a scene to magnify, functions just like a telescope (use the spacebar to activate this).
After mastering the ninja tools, you're final training will fix the stone wall.

Rescuing Annie and Jack


Go back to the right before you get to the fortress where Annie and Jack being held, now proceed to the right and start climbing the stone wall using your shuko (claws). Prevent to be hit by the logs, instead jump over them to use them as a measure close to the very best.
You can use your ninja vision spot some enemies and to check on the surrounding, when you are on top. Go down afterward use your smoke bombs to the Shogun soldier you will strike. Climb up the wall.
As you go through the chamber, use your ninja vision to check on the place. It's possible for you to throw your star on any lamp openings; use the smoke bombs to blind the guards and the grapping hook on alloy bands to swing. You must collect the three haiku poetry to have the password for the next chamber and should get the key in each chamber to leave the door. Always apply your ninja vision to be ready to the Shogun's soldiers and to check the positioning of the stuff you must accumulate.
He will turn up to get a fight because he got the key for Jack and Annie's cage, but it is possible to merely throw up a star in the rope to make it fall on the floor and release them, when you reach the shogun chamber. The wand will be used by the shogun he gets from Jack and Annie, however simply to release the red dragon's fury. Fire is thrown up by the dragon; eventually the shogun will give the wand to stop the dragon to you.
The wand will bring you to the Cloud dragon which is on the top of Mount Fuji climb up the mountain and leap onto the blue Cloud dragon.


Final Dragon Battle (Cloud Dragon versus Red Dragon)

You've got to fly the Cloud dragon behind the Red dragon that spews out fire to the the city's buildings. Make use of the water from the Cloud dragon to turn it off. If you are able to in order to weaken Red dragon you must get close to the it and hit its head. In addition, you need to turn the Red dragon entirely red before it burns all to the final building. Here is the level that is challenging as a result of both of these challenges: second is the red dragon dives from your view making it harder to follow and you need to fly in the clouds to refill your water.
Fortunately, there's a simple mode you are able to test if you're not able to win in the challenging mode which removes the two challenges in the fight.
Shogun and Basho will soon be reunited, who both trained as samurai, when you conquer the dragon. Shogun will undoubtedly be sorry for his acts that are horrible.
Use the magic amulet then make use of the Frog Creek Pennsylvania, and to come back to the tree house. Home Town USA novel, to return in the woods where the magic journey began. Only say the magic words, "I wish we're able to go there".
The three of you are back on Frog Creek, PA. Annie will give the island medallion to you.
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